Battle station G-6
The d'Alemberts and the Bavols were not precisely sure what one of the conspiracy's
"battlestations" might be, but the title did not sound promising. It conjured up images of
heavy fortifications and impressive firepower. More than merely a battleship, it would not
be designed to outrun or contact the enemy. Instead, it sounded like a defensive position
where the conspiracy was prepared to dig in and fight back against almost anything the
Empire chose to throw against it.
"We could call in the Navy and batter it into submission. . . ." Jules began hesitantly.
"But you don't like to be that heavy-handed," Yvette finished the sentence for him.
Jules grinned sheepishly. "Well, there is something to be said for subtlety."
"There's only one person in the Galaxy less subtle than you, mon eher frere, and that's
my own dear husband. Nevertheless, you're right. If we call in an entire fleet to take care
of one station, we'll put the station out of commission and learn nothing further.
Sometimes a can opener is better than a sledgehammer."
"Then, too," Yvonne pointed out, "we know the conspiracy is able to monitor our internal
affairs somehow. If we put in a call for help, they might get wind of it and run away
before we can catch them. Right now the only people we can trust are ourselves. I think
we ought to wrap this up ourselves, and use the Navy only as a backup if something
goes wrong."
They spent the rest of the day thrashing out the details of a plan. They could not be too
specific because they didn't know precisely what sort of threat they'd be facing; a lot of it
would have to be invented as they went along.
For that reason, it was decided that Jules and Yvette would make the actual assault on
the battle station. They were the most experienced of the group, having worked together
for many years both as agents in the field and as acrobats in the Circus. They knew
every move and reflex the other had. And truth to tell, as much as they loved their
respective spouses, they were glad to have a chance to work with each other again.
As agreed, Vonnie would stay behind and guard their prisoners. She didn't like receiving
what she regarded as preferential treatment because of her condition, but even she had
to admit her job would be vital. Not only did she have to keep their captives
incommunicado long enough for the others to do their jobs, but there had to be someone
left behind to notify the Navy if their plan failed. It was decided she would give the others
two days; if she hadn't heard from them by the end of that time, she would call in
reinforcements.
That left Pias in need of something to do. He agreed to pilot the ship towards the battle
station. This would not be as simple as task as it sounded, because he was almost
certain to come under fire the moment he approached the object. His newly-acquired
skills as a pilot would be put to the most severe test as he tried to accomplish his goals
while dodging enemy blaster beams at the same time. It was a necessary task, but not
one he was looking forward to.
The three SOTE agents were in full space battle armor as their ship dropped out of
subspace near the coordinates of the battle station. The armor was uncomfortable, but
the alternatives to wearing it were even more so. If their vessel were destroyed, the
armor gave them a chance to survive and carry on their mission.
They made sure to materialize well out of weapons range, so they could have a look at
the enemy before moving in. At this distance, several hundred kilometers away, there
were few details visible even through a powerful scope. The station was a large black
ball of metal several hundred meters in diameter. Its surface bristled with projections that
threatened anyone approaching its sights. It was difficult to tell, but it seemed to have its
own engines mounted on the rear, making it somewhat mobile although the agents
doubted it was capable of any great speed.
"Can't tell much about it from here," Jules said regretfully. "We'll have to move in closer
to see anything specific. "
"If we get much closer you'll have to look pretty fast," Pias said, "because I'll be busy
dodging blaster beams." "There's no other way, I'm afraid," Yvette said. "We'll have to
get close to it sometime, and the sooner the better; Boros can see us on her screens
right now just as clearly as we can see her. The less time we give her to prepare for our
arrival, the more chance we'll have to succeed."
With no further prompting, Pias began the ship on its course toward the unknown
opponent. He started moving slowly, building up speed at a gradual pace until he was
zipping along a confusing path at cruising rate. This ship was not La Comete Cuivre, the
fast little craft that belonged exclusively to Jules and Yvette; because the four agents had
needed more than a two-seater to get from DesPlaines to Floreata, they'd taken Le
Lapin from the d'Alembert hangar. Nevertheless, it handled with superb precision,
obeying Pias's split second commands.
The battle station grew larger in the scope, but it remained ominously silent. It issued no
radio or subcom challenge, made no attempt to communicate with the tinier vessel. The
blaster turrets swivelled to cover the ship as it moved, but there was no other indication
of life within the somber fortress.
Except for the projecting turrets, the outer hull of the battle station appeared completely
smooth. There were no docking facilities, no viewpoints, nothing but barren metal. Jules,
who had his eye on the scope, mentioned this to his companions and added, "it looks like
they're not eager for visitors. I'm not sure there's any way to get inside. . . . Wait, there's
a small ship docked there. It fits in so snugly it looks like part of the hull. It can't be more
than a one- or two-seater. Unless it's used as a ferry, there can't be much of a crew
inside. That's a break for us. And there, on that side-it looks like a small maintenance
hatch. Again, not very big, but. . . . "
At that point he was jolted away from his calm reflections. The battle station, deciding
this intruding vessel had come close enough, began firing its lesser guns, and Pias
needed all the speed of his high-grav reflexes to maneuver Le Lapin out of the line of
fire. From this point on, they would be caught in a deadly dance; one slight miscalculation
and the ship would be gutted by the burning beam of the battle station's blasters.
It was Pias's show for the moment; Jules and Yvette could only hang on tightly to their
seats as their comrade guided the ship through the treacherous combat zone. "Better
think of something fast," Pias said without taking his eyes off his screens for a second.
"The longer I stick around here, the more chance I have of dodging too slowly one time,
and that's all it takes."
"We have to get in there," Jules said. "If there is only a small crew, we stand a good
chance of being able to take them ourselves."
"That maintenance hatch you mentioned sounds like the best bet," Yvette added. "if we
can get to it."
"There are no docking facilities, and the station wouldn't give us time to dock even if
there were," Jules said. "We'll have to be dropped off in passing. Do you think you can
make a close swing to let us off?"
Pias gave him a tight grin.. "I'll peel the paint off that station's hull. Just give me a couple
of minutes to maneuver into the right position."
Jules and Yvette took that as their cue to leave the control room. It was difficult to move
through a ship undergoing a constant series of abrupt accelerations; they had to take one
cautious step at a time, keeping a firm grip on the walls, acceleration couches, and
anything else in reach. Adding to the dilemma was the awkwardness of their heavy battle
armor; even though they'd trained in its use for years until wearing it was a second
nature, it made each movement a special challenge.
Slowly, the two DesPlainians traveled through the central axis of the ship to the airlock.
Once inside and with the inner hatch closed behind them, they opened the outer hatch
and faced the inky blackness of interstellar space. "What you'll have to do," Jules
explained over his radio link to Pias, "is shoot us out of here like a rock from a sling. Let
us know when you're making the closest approach and then pull up; we'll push ourselves
out, and the forward momentum we get from the ship should hurl us right into the hull of
the station."
"Khorosho," Pias answered cheerily. "Did you learn this from one of your relatives who's
a human cannonball?" "We don't have any acts like that in the Circus," Yvette said. "We'll
just have to improvise this one as we go along."
It took some time before Pias, dodging maniacally through the increasingly deadly field of
blaster beams, could maneuver Le Lapin into the proper position to make the needed
charge at the station. Finally the moment came when he was prepared to make the
move. "Get ready," he told the others. Aiming the nose of his ship directly at the
maintenance hatch, he raced toward the station's surface at top speed.
Blaster bolts streaked harmlessly through empty space around him as he held to a tight
collision course. Some of the beams missed the surface of Le Lapin by a matter of
meters, but Pias gritted his teeth and did not flinch. The range between his vessel and
the station diminished at an ever increasing rate. His eyes were watching four gauges at
once, and his hands remained rock steady on the controls. If he moved too soon, Jules
and Yvette would be shot off into empty space instead of onto the skin of the battle
station; if he moved too late, he wouldn't be able to pull out and would crash into the side
of the metal planetoid.
As the numbers on his readout screen dovetailed into the course he had mentally
calculated, his hands moved quickly over the controls. "Now!" he shouted over the radio,
simultaneously activating the auxiliary jets for a quick sidewards motion.
Just as he'd promised, he came close to scraping the paint from the battle station's hull.
If the station had been a smooth ball, his maneuver would have been precision perfect
and he'd have veered off into space again with only the slightest of space between the
enemy fortress and his own craft.
Unfortunately, the battle station was not a perfectly smooth ball. The constantly rotating
blaster turrets were an uncalculable factor in the topography of the surface. Just as the
ship veered off, one of the nearby turrets swung directly into its path. The tip of the
barrel just grazed the ship, but at the high speed Pias was traveling, that was a disaster.
The vessel shook with a major jolt that nearly knocked Pias from his acceleration couch,
and it began tumbling uncontrollably on its course outward from the battle station. Pias
grabbed at the controls and frantically tried to stabilize the craft once more, but that took
his attention away from the very necessary task of dodging the blaster beams.
One of those blasters finally caught up with him. Because of the ship's wild spinning, the
beam did not catch it dead center, but sliced through a portion of the tail. As the
high-energy ray hit the motor and drive components already overcharged themselves
through their rigorous action-the back end of the craft exploded, leaving Le Lapin a dead
lump of twisted metal careening madly in an eccentric orbit around the battle station that
had destroyed it.
Jules and Yvette did not see the fate of their ship, so busy were they with their own
assault. At Pias's command, they leaped out of the hatch, pushing off just as Le Lapin
veered away from its headlong flight into the side of the station. They were now being
flung at high speed directly at the wall. The spacing of this stunt was critical.
As it was, Pias had undershot the distance just a bit. The instant they left the ship's hatch
they began firing their airjets to decelerate, and still the station was coming up at them
much too fast. They had to wait until the last possible second to get the most advantage
out of their jets; then, in one fluid motion, they twisted their bodies around so that their
legs were under them, ready to absorb the impact like coiled springs.
As superbly trained acrobats from a high-gravity world, they were used to hard impacts,
and the collision with the hull of the battle station seemed little worse than the leap to the
ground that had been the climax of their trapeze act. Tucking their heads down as well as
they could in the cumbersome armor, they rolled their bodies forward in somersaults
upon landing to absorb the rest of their forward momentum. Their move was almost too
good, bouncing them off into space again, but a small correctional blast from their jets
brought them back to their desired location. They'd ended up on the battle station's hull
less than fifty meters from the maintenance hatch they'd been aiming for.
Using their jets once more, they skimmed quickly over the smooth surface, safely within
the minimum range of the station's big guns, to the hatchway. The hatch itself was closed
and locked, but Jules's high-powered blaster cut a way through the locking mechanism in
under a minute. He and Yvette forced open the doorway, knowing there was a chance
they might unseal the entire ship if the inner hatch was open. At this point, they didn't
really care. They had plenty of air inside their armor, and they knew Tanya Boros would
make sure she was safe no matter what. Everything else was irrelevant.
The inner airlock door was sealed as well, however, so the ship's interior remained
intact. They resealed the outer hatch and equalized the air pressure within the airlock and
the rest of the station. As the green light came on, indicating the airlock procedure was
complete, the two agents stood back from the doorway, expecting trouble.
And trouble came in abundance. As one of the few points of entry into the battle station,
that doorway had automatic defenses trained on it. The instant the airlock pressure was
equalized, the hatch door sprang open and a series of blaster beams sprayed the airlock
from the corridor outside. The total energy pouring into that tiny chamber lit it like a
minature sun.
If they hadn't been in the heaviest possible battle armor, Jules and Yvette would have
been instantly fried. As it was, the high intensity of the blaster beams nearly blinded
them, and would have cut through their armor in half a minute. The agents did not give it
a chance.
Yvette was in the best position to act. Quickly picking a grenade from the side of her
armor, she lobbed it forward through the open hatch. The explosion rocked the walls,
and the influx of deadly beams ceased immediately. The DesPlainians peered out of the
hatchway at a twisted pile of rubble that had been a stack of high-powered blasters
aimed into the airlock doorway.
The interior of the battle station was an enormous latticework, like a building still under
construction. Beams and girders crisscrossed everywhere, bracing the interior walls in
every direction against possible shocks from outside bombardment. In the center of the
sphere, the metal beams clustered more tightly together, forming a fortress within a
fortress. The central sphere was obviously where the living quarters and control areas of
this battle station were located, and it was there the two SOTS agents would have to
make their way.
There was no gravity within the station; everything was left in the eerie freefall of space.
Jules and Yvette did not simply push off and go flying inward towards the center,
however; if an ultragrav system were turned on while they were floating in midair, they
would suddenly go crashing in whatever direction was "down."
Instead, they activated the electromagnetic soles of their armored boots and provided
their own clinging force. The magnetic attraction to the bulkhead was enough to keep
them from drifting aimlessly, but not too much to rivet them to the spot. Cautiously,
holding on carefully to the girders, they began climbing their way through the tangled web
of steel beams and cables toward the heart of the battle station.
The air suddenly erupted with sizzling heat as more blasters, mounted in hidden locations
all around them, began firing. The DesPlainians fired back quickly. Their armor gave them
some protection; they could afford to take their time to locate the source of the different
beams and put each one out of commission. But even their plating was being severely
tested by the repeated high-energy barrages.
The interior defense of this battle station seemed no less thorough than the exterior. It
had been designed to withstand assaults, and Jules and Yvette were still fighting an uphill
struggle. Only their DesPlainian strength and reflexes, which enabled them to move
faster in space armor than ordinary people, had kept them from tragedy, and it was by
no means certain that this state of affairs could continue.
As yet they had not seen another living creature within this station. All its mechanisms, all
its defenses, were operating automatically with the speed of a computer. The computer
could not be frightened, could not panic, could not overreact or make a tactical blunder
that wasn't programmed into it. The battle station was a masterpiece of engineering, and
the SOTS team was beginning to realize they might have underestimated it. They would
have preferred to fight an army of living opponents rather than the cold, mechanical
precision of this automated destructive device.
Just as Yvette blasted back at the final attacking beam, a new threat appeared. From an
unseen launcher on the far side of the battle station, a small but deadly heat grenade
came lofting through the air toward their position. Jules's sharp eyes spotted the
projectile coming, and he shouted an immediate warning cry of "Rube!" to his sister.
To someone trained in the Circus as they both were, that traditional warning of
danger-shortened over the centuries from "Hey, Rube!"-brought an instantaneous re-
sponse. Yvette looked around immediately and spotted the projectile. If the two of them
waited here, the concussion from the grenade's explosion would at least knock them
unconscious if the blast didn't kill them outright. And they would not be able to run fast
enough along the girders in their magnetic boots to escape the effects of the grenade.
There was only one alternative. Jules and Yvette leaped off the support of the steel
beams into the freefall of midair, hoping to propel themselves far enough away from the
target area before the grenade could go off.
While they were in midair, disaster struck. Their fear that ultragrav would be used as a
weapon against them proved justified. If the battle station had been defended by a live
army, the tactic could not have been used because it would have incapaciated the
defenders as well as the attackers. But the machinery aboard the station didn't much
care whether there was a gravity field or not.
The instant the SOTE agents were unsupported in midair, the ultragrav snapped on.
Instantly there was a "down" direction, and their free-floating bodies began hurtling to-
ward the "floor" fifteen meters below them. The field strength was five gees, more even
than they were comfortably used to, and the armor made them that much more
awkward. Jules and Yvette grabbed frantically for handholds on the girders as they went
plummeting down, but they could get no grip. The pull of the ultragrav was too strong,
and even DesPlainians had limits on the speeds with which they could react.
The two bodies crashed heavily against the down side of the station's outer wall.
Although the padding within their armor absorbed much of the blow, the shock was still
too great for their systems to handle easily. The agents were knocked unconscious and
lay pinioned under the crushing weight of their own bodies and armor.
Safe and snug in the center of her mechanical spiderweb, Tanya Boros grinned. Although
the last report she'd gotten had said that Agents Wombat and Periwinkle had been
captured, she had little doubt that this assault on her station had been made by them.
Even though the attack had been totally unexpected, the battle station had reacted as it
had been designed to react. Lady A would be pleased that this latest addition to her
arsenal functioned perfectly.
And in the meantime, Tanya Boros would have the excitement of conducting an
interrogation personally. She had a lot of scores to settle with Agent Wombat.